The first tab allows you to load a brush head sample which represents a ‘Dab’ or pattern sample which can be laid down in various ways to give the impression of a brush stroke. You are presented with a new panel consisting of a testing canvas to the left and three tabs of options to the right. If its Settings panel is not open, open it and click on the ‘Brush Designer’ button. Select the Custom Brush either from the top menu or via the Tool Picker. Making a blender from ArtRage 5’s new Custom Brush tool solves this problem and is simple to set up via the Brush Designer panel. My first thought for scuffing up the surface was to use a palette knife with drip spike deformations, but when using transparency lock, the edges tend to go white where for some reason the distortions which are supposed to go beyond the edge cannot be resolved. The Custom Brush Settings Custom Brush Blender (Scuff Marks) Then we’ll lock the layer transparency of both layers before scuffing up the metal surfaces. Now we have the basics of a shield boss but it looks too clean, so we’ll make a custom brush blender by disabling its ability to lay down color. Rename the second new layer, ‘Rivet’ and leave it above Boss Dome but hide it for now, we’ll come back to the rivets later.Īctivate the Transform Tool and scale up the Boss Rim layer until it looks like a ring of metal around the boss dome.ĭuplicate the metal layer and then use Transform to create a circle inside a circle. Rename the first new layer ‘Boss Rim’ and drag it below Boss Dome. Note: If you need more help with the Gradient Fill see the manual.ĭeselect and duplicate the Boss Dome layer twice by right-clicking on it and choosing, ‘Duplicate Layer’ from the pop up menu. Bearing in mind the light direction – top left – move your cursor to the point where the highlight on the sphere would be, drag diagonally down to the bottom right edge of the selection and release the pen/mouse.ĭrag and click with the Gradient Fill inside the Selection We want to fill the selected area to look like a sphere. Using these methods, create a gradient following the annotated diagram below and save it as a preset for later use.ĭownload the Gradient Fill preset here! Use the Gradient Fill to easily add a smooth gradient with lighting. Here the three nodes have been given metal grey shades. To change a node color, first click it to select, then click on the lower right color well to choose its color. To add a node simply click the space between existing nodes and drag the new node into place near the right edge. If we only wanted a simple gradient we could use the Main and Secondary color wells to choose colors, but we’ll add a further node because we want the boss dome to have a highlight, a shadow and some bounced reflected light below the shadow. The Gradient Editor for the Gradient Fill toolīy default a gradient has two nodes going from light to dark. Click on the grey bar above gradient types to access the Gradient Editor. Click on the central tab of Fill Tool Settings to access gradient options and choose ‘Radial’ as the gradient type. The keyboard shortcuts create selections radiating outwards from the cursor position. Shield Boss LayersĬreate another new layer and call it, ‘Boss Dome.’ Choose a circular Selection Tool, place your cursor at the centre of the shield then simultaneously press Shift and Alt (Option on Mac OSX) on your keyboard before dragging a circular selection to the size of a shield boss dome. Rivets are the small round fasteners (like nails) that are used to hold the rim to the shield itself. The boss rim is the outer metal ring around this dome. The boss dome is the small domed part in the middle of the boss. Terminology:Ī shield boss is the piece of round metal in the center of a round shield. The methods here are not necessarily the fastest way to paint a shield boss, though once learned they take much less time to execute than to write or read and when exploring new features, working towards a practical end result cements their application and usefulness in our memories. There are many ways to achieve anything in any style with ArtRage 5, but this tutorial will look at some fundamentals such as using gradients, layer selection, transparency locking and layer effects to create a metal shield boss. It was created by Sav Scatola, who also wrote a previous tutorial on creating a Custom Brush in ArtRage 5.ĭownload this tutorial as a PDF (Adobe PDF Viewer) This tutorial shows you how to use advanced ArtRage 5 features to create a metal shield boss and apply lighting and effects for a realistic look. Making a Shield Boss: Painting Realistic Metal with Sav Scatola
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